DigitalAssetCollectionOptions

constructor(maxSupply: ULong = ULong.MAX_VALUE, mutableDescription: Boolean = true, mutableRoyalty: Boolean = true, mutableUri: Boolean = true, mutableAssetDescription: Boolean = true, mutableAssetName: Boolean = true, mutableAssetProperties: Boolean = true, mutableAssetUri: Boolean = true, assetsBurnableByCreator: Boolean = true, assetsFreezableByCreator: Boolean = true, royaltyNumerator: ULong, royaltyDenominator: ULong)